Aug 17, 2009, 02:43 PM // 14:43
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#1
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Krytan Explorer
Join Date: Apr 2008
Profession: A/R
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Uh......Ya forgot something....
Quote:
Against higher-level creatures in PvE, Ranger pets have always felt fragile defensively and weak offensively. Further, splitting eight skill slots between skills for the Ranger, skills for the pet, Charm Animal, and a Resurrection Signet is tough. Because Rangers with pets can be quite powerful in PvP as things stand, our changes are for PvE only: not requiring Charm Animal to bring your pet into a map (as long as you have Comfort Animal), adding inherent offensive and defensive bonuses for pets, and improving many pet-related skills.
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Ok so you have 1 resurection signet (which i never use). so that leaves, with comfortanimal, 6 slots open, 3 for ranger 3 for pet (in theory)
what about your second profesion? do you just not take your pet with you? (sounds logical)
thoughts?
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Aug 17, 2009, 02:49 PM // 14:49
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#2
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Grotto Attendant
Join Date: Jun 2006
Location: Europe
Guild: The German Order [GER]
Profession: N/
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Quote:
Originally Posted by a-kyle
Ok so you have 1 resurection signet (which i never use). so that leaves, with comfortanimal, 6 slots open, 3 for ranger 3 for pet (in theory)
what about your second profesion? do you just not take your pet with you? (sounds logical)
thoughts?
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Obviously, if you come up with and follow some arbitrary nonsense rule about splitting skill slots 3/3 you are going to have to forget about some skills.
Your issue being?
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Aug 17, 2009, 02:50 PM // 14:50
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#3
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Forge Runner
Join Date: Mar 2006
Profession: N/
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res sig in pve is usually not something people do anymore. if you really want a res, go /mo or /rt with a hard res. regarding your 2nd question, just because you have a secondary profession does not mean you need to use any skills from it.
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Aug 17, 2009, 02:57 PM // 14:57
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#4
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Hell's Protector
Join Date: Jul 2005
Guild: The Eyes of Texas [BEVO]
Profession: D/A
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First off, you only have 5 skill slots available if you're bringing a pet and a ressurrection signet.
Secondly, if you are mixing your build between a normal ranger and a beastmaster, you HAVE used your secondary (i.e. a beastmaster). Otherwise, it's highly likely that you're spreading your attributes too thin.
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Aug 17, 2009, 03:01 PM // 15:01
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#5
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Forge Runner
Join Date: Aug 2006
Location: Ontario, Canada
Guild: Catching Jellyfish With [소N트T ]
Profession: Me/Rt
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Quote:
Originally Posted by Jetdoc
First off, you only have 5 skill slots available if you're bringing a pet and a ressurrection signet.
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Reading update ftw. You don't have to bring charm animal anymore in pve.
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Aug 17, 2009, 03:02 PM // 15:02
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#6
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Furnace Stoker
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A pet should deserve one skill slot. You shouldn't be able to bring such a strong ally for free.
What I dont like about these BM pet skills is that they are ONLY for pets exclusively. They can't be used to buff your other melee allies. Only the other hand, skills that buff your other melee allies can usually be used to buff your pets also, except party level buffs since pets are not considered party members.
Except for some BM pet skills like Revive Animal, pet skills usually do not promote team play and are very limited in their usage.
Last edited by Daesu; Aug 17, 2009 at 03:06 PM // 15:06..
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Aug 17, 2009, 03:04 PM // 15:04
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#7
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Lion's Arch Merchant
Join Date: Oct 2005
Guild: BloodBath & Beyond
Profession: Rt/
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Quote:
Originally Posted by Jetdoc
First off, you only have 5 skill slots available if you're bringing a pet and a ressurrection signet.
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Comfort Animal, Res Sig, what's the third necessary skill?
OP: You may want to reword your post. I really don't know what you're asking.
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Aug 17, 2009, 03:05 PM // 15:05
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#8
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Auctions Mod
Join Date: Jan 2006
Location: UK
Guild: Mystic Spiral [MYST]
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Quote:
Originally Posted by Jetdoc
First off, you only have 5 skill slots available if you're bringing a pet and a ressurrection signet.
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They combined comfort and charm into one skill in the last update, so unless there's another requirement you're referring to that I'm not aware of you have 6 slots open.
@ OP: There is no need to carry any skills from a secondary profession at all. Most professions are able to use skills from only their own to create a powerful bar. It may be useful to think what compliments your build well and add a skill or two from another profession, but as Jetdoc says, you'll be spreading your points so thin you'll be ineffective. Far better to add the complimentary skills to a team mate who can boost their points.
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Aug 17, 2009, 03:12 PM // 15:12
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#9
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Never Too Old
Join Date: Jul 2006
Location: Rhode Island where there are no GW contests
Guild: Order of First
Profession: W/R
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This discussion belongs in Campfire section. But, as with every profession, you need to make decisions about your build requirements for the foes you are fighting. If you are bringing a pet along to help you fight (as opposed to leveling the pet), then you need to give him the proper skills. And, as stated, drop the rez sig. Unless you intend to fight a lot of bosses, it is totally useless.
Secondary profession skills don't need to take up a lot of space on your bar. R/E - Conjure xxx or R/Mo - Ressurect (for use when you are last one standing).
They didn't actually combine Comfort & Charm, you still require Charm to capture a new pet. But, you only need Comfort on your bar to play with your pet.
__________________
That's me, the old stick-in-the-mud non-fun moderator. (and non-understanding, also)
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Aug 17, 2009, 03:13 PM // 15:13
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#10
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Krytan Explorer
Join Date: Jun 2009
Profession: R/
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6 slots aren't enough for you?
The only secondary attribute that I use with a BM build is Spear Mastery. This is what I'll usually run:
[Enraged Lunge] [Whatever] [Mel's Assault or Scavenger's Strike] [Whatever] [Whatever] [Never Rampage Alone] [Comfort Animal] [Res or Whatever]
Most of the [Whatever]s are spear attacks.
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Aug 17, 2009, 03:19 PM // 15:19
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#11
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Krytan Explorer
Join Date: Apr 2006
Location: MD
Profession: R/Mo
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Use your second prof to help you first prof, for BM you can go R/Rt and go splinter/barrage,or spirit spammer/pet, R/Me can go interrupt/degen, and so on. Just chose a theme that best fits your style of play, and where you are in the game.
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Aug 17, 2009, 03:35 PM // 15:35
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#12
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Krytan Explorer
Join Date: Apr 2008
Profession: A/R
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some of you are blind to what I am getting at, alot of you keep saying if you bring a res sig, no one uses them so dont mention them, I already said I dont use a res sig, so you have comfort animal and 7 other slots, but (BUT!) if you do bring res you have 6, now i said three and three because you are obv going to give your pet a couple skills (2 at most in most cases) if you you are not going to use the skills of your second prof why the hell are yo taking a second prof other then because "the game sais i have to"?
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Aug 17, 2009, 03:57 PM // 15:57
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#13
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Academy Page
Join Date: Dec 2005
Guild: Sword of Justice [SOJ]
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True, but imo rangers can be played without a secondary profession (except for a hard res for bad pulls and stuff)
i don't play beastmaster currently but i think having 6 slots left is enough... i'd probably take 2 pet attacks (or 1 quick recharge one and some damage reduction or call of haste or something) and then some attack skills myself... i'd probably stick with what i currently take - glass arrows (e), point blank and zojun's shot, dshot if i'm only taking 2 pet skills.
so I think it can work, just gotta think abit more rather than just shoving stuff onto your build ^.^
... i forgot PVE skills... could make your choices harder
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Aug 17, 2009, 03:59 PM // 15:59
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#14
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Lion's Arch Merchant
Join Date: Oct 2007
Location: Canada
Guild: Keepers Of Twilight
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Quote:
Originally Posted by a-kyle
why the hell are yo taking a second prof other then because "the game sais i have to"?
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That pretty much sums it up. Most decent ranger bars only use their secondary for one or two skills, like mending touch or splinter weapon. Unless you're using spears/scythes, there's no reason why you have to use your secondary at all when you're a ranger. Everything you need can be found in marksmanship, expertise, and wilderness survival/beast mastery, depending on the type of build.
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Aug 17, 2009, 04:01 PM // 16:01
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#15
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Grotto Attendant
Join Date: May 2005
Location: The Netherlands
Guild: Limburgse Jagers [LJ]
Profession: R/
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Quote:
Originally Posted by a-kyle
some of you are blind to what I am getting at, alot of you keep saying if you bring a res sig, no one uses them so dont mention them, I already said I dont use a res sig, so you have comfort animal and 7 other slots, but (BUT!) if you do bring res you have 6, now i said three and three because you are obv going to give your pet a couple skills (2 at most in most cases) if you you are not going to use the skills of your second prof why the hell are yo taking a second prof other then because "the game sais i have to"?
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Because the game says I have to. Like other people already posted, you can already make very powerful builds using only your primary profession, or you are able to complement your primary with only one skill from the secondary, like a Conjure.
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Aug 17, 2009, 04:05 PM // 16:05
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#16
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Ascalonian Squire
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As much as I know, most builds that make use of a pet are dedicated to pet skills and survival of a ranger (which also make use of the BM skills).
I don't remember seeing any great builds (on wiki) that combine other profession with the ranger's pet ability. (except /P and Thumpers which are used in PvP).
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Aug 17, 2009, 04:22 PM // 16:22
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#17
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Forge Runner
Join Date: Mar 2008
Location: Wolfenstein: Goldrush
Guild: Zombies Go Nom Nom [Nom]
Profession: N/
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I only use my pet to activate Never Rampage Alone, then it can go die for the next 25 seconds.
Last edited by IronSheik; Aug 17, 2009 at 04:40 PM // 16:40..
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Aug 17, 2009, 04:26 PM // 16:26
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#18
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Krytan Explorer
Join Date: Apr 2008
Profession: A/R
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I find my pet very valuble. the whole reason I made this thread, was not because i thought anet forgot something but because i wanted to use skills from my pet, ranger and dervish as i plan to make use of some of the dervish skills awhile ranger is my prime.
but thanks for your help, you guys cleared alot up
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Aug 17, 2009, 08:56 PM // 20:56
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#19
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Lion's Arch Merchant
Join Date: Oct 2006
Guild: Clan Roxor
Profession: W/E
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Pets should just get their own bars and act like little heroes in PvE
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Aug 17, 2009, 10:01 PM // 22:01
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#20
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Will Bull's Strike for $!
Join Date: Apr 2006
Location: Isle of the Dead
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Quote:
Originally Posted by notskorn
Pets should just get their own bars and act like little heroes in PvE
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Broken. Imbalanced. Not going to happen. Nice suggestion, but that would be game-breaking. ANet's not going to implement it.
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Warrior for Hire
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